The Telegraph has posted a great piece of the geeks and geniuses who have created Apple’s latest software and hardware products. The iPhone 5s has received rave reviews, especially the Touch ID feature, which works like nothing before it. iOS 7 has had some mixed reviews, given its radical redesigned.
The list compiled by the Telegraph include: Sir Jonathan Ive (Boss), Benjamin Pope, Mark Zimmer, Geoff Stahl, Nicholas Merz, Scott Myers and Daniel Jarvis. Unlike the Telegraph report, I’ve attempted to add a profile photo of these gentlemen.
Sir Jonathan Ive – The boss
Need no introduction really.
London-born designer Jonathan Ive is Apple’s senior vice president of Design, reporting to CEO Tim Cook.
Since 1996, he has been responsible for leading a design team widely regarded as one of the world’s best. As the driving force behind the look and feel of Apple’s innovative products, Jony also provides leadership and direction for Human Interface (HI) software teams across the company.
Benjamin Pope – the Antarctic researcher
The first of four Apple engineers who invented the Touch ID fingerprint scanning technology that appears on the iPhone 5S.
Their patent initially envisaged the scanner, which is housed beneath the Home button, to be paired with another technology called near field communications.
This has been hotly anticipated as a way of turning the iPhone into an electronic wallet.
However, Apple chose not to include that aspect in its latest iPhone.
Mr Pope is a mechanical engineer who studied at the Massachusetts Institute of Technology, where he played on the university soccer team.
He has been working at Apple for five years.
Mark Zimmer – the mathematician
One of four engineers named on the patent behind Apple’s new Parallax technology that gives the wallpaper and screen a more three dimensional feel. He is named in a number of other patents including a number on the iPhone camera, including a method for boosting skin colour.
A gifted mathematician, he is particularly focused on three dimensional form, spending his spare time producing three dimensional art.
At the age of 16 he helped his father solve a number of problems on spherical trigonometry, which he says his father used in work on the Poseidon strategic submarine launched ballistic missile for defence company Lockheed.
Steve Jobs attempted to recruit him personally, phoning Mr Zimmer at home and giving him his own home number.
Geoff Stahl – the TopGun instructor
Another of the inventors named on a patent for Parallex, Mr Stahl is the director of graphics and imaging at Apple. He has worked for the company for eight and a half years and is responsible for much of the technical advancements in the new iOS 7 operating software.
However, before joining Apple he apparenty was a Naval Flight Officer in the US Navy.
He was a tactics instructor at the Strike Fighter Weapons School, teaching pilots about radar and air intercept tactics for the FA-18.
Nicholas Merz – the bell-tower restoration enthusiast
With a Stanford Product Design degree, I joined Apple and worked on several generations of laptops there. Later, I co-founded OQO, which created the UMPC class of hand-held PCs, and produced many award winning computers. I am the inventor listed on many design and utility patents. Currently, I am back at Apple in the iPod/iPhone group. I have also had great fun teaching in the industrial design department at California College of the Arts. While at Stanford in 1996, a Nick Merz took part in a restoration of the carillon in the University’s Hoover Tower – an automatic system of 48 bells that chimed across the campus.
Another of the engineers who worked on the fingerprint technology. Mr Myers has worked as a Design Engineer at Apple for seven years and prior to that worked with Nokia. He studied Mechanical Engineering at the University of California, Berkeley.
He is also credited with a patent for a wrap-around, flexible display.
Daniel Jarvis – the linguist
I currently design some of the most innovative and compelling consumer electronics in the world. I am a senior member of an elite team of engineers that work with some of the best talent in the industry to design and develop iPhones and iPods. I am involved with the detailed design and engineering that brings the elegant complexity of Apple’s products to market.
During my career at Motorola, I had been involved with the development of eleven different products ranging from flip phones, slider phones, and PDAs. I was a technical team lead for a number of products, and worked as the Lead Engineer and a technical liaison for a Chinese mechanical engineering team; developing a flip phone for the global market. I had intimate knowledge of the engineering details that go into good cell phone design. I have designed Injection Molded Plastic, 2-Shot Plastic, Formed Sheet Metal, Insert Molded Plastic/Metal, Glass Lenses, Flexible Printed Circuits, and Magnesium Die-cast parts. I have also designed mechanical systems such as Keypads and Integrated Flip Assemblies. While there I developed my expertise to be in efficient packaging and innovative problem solving.